Your first chapters.
Your account opens on her book, and the book is two chapters. They come first:
- Her introduction. It plays the moment you have signed, and it shows you how the house works — the table, the task cards, embers, the shop, the way out.
- The Way In. Your first session with her: what a session is, the one thing it asks of you, how you come back up, and that you can leave any time.
Bonus tasks — the ones that come on top of a night's set and wear the word Bonus on their card — begin once The Way In is finished, and whatever you earned before then arrives when it is.
Finish The Way In and she lays out a free set of tasks straight away: three, or five if you are a member, each waiting three days. The rest of the house opens with it, and the next night's set comes on top, as it will every night after.
From there the table is set fresh every night — three tasks, five for members, each staying three days — drawn by where you have gotten to, what you have chosen, and what you have ruled out. Every level you buy with embers opens more of me: new kinds of tasks, new sessions, things I keep back until you have come far enough for them.
Two chapters is the whole book so far. There are more to come, and I decide when each one opens.













